Role-playing and other
games
-
Main article:
Psionics
(role-playing games)
Psionics are used in a
wide variety of
role-playing games,
often as a substitute
for
magic. In Tolkien-esque
fantasy games with a
magic system already in
place, such as
Dungeons and Dragons,
psionics are often
introduced to provide an
alternative system that
functions differently
from existing magic
systems.
Psionics are a popular
device in video games
(such as
Second Sight or
Psi-Ops: The Mindgate
Conspiracy),
board games (such as
Cosmic Encounter)
and many other forms of
gaming. Typically such
powers are used in a
context where magic
would not fit into the
setting in order to
introduce super-human,
magic-like powers.
Psionics were also used
to a large extent in the
X-COM series of
games. In
X-COM: UFO Defence
(also known as
UFO Enemy Unknown in
Europe), the aliens use
mind control powers to
turn the players troops
against each other, or
force them to panic or
go berserk.
X-COM: Apocalypse
and
X-COM: Interceptor
make a return to Psi
powers, in Apocalypse,
Sectoid and Human
hybrids can be hired
as agents where they can
put their skills to use.
In Interceptor, a "Psi
Blaster" is used by the
aliens onboard craft
which has controlling or
panic inducing effects.
X-COM: Enforcer has
a "Psi-Cannon" as a
weapon which cuts
through larger enemies
with ease.
Psionics also plays a
role in the game
StarCraft (see
Psionic technology
(StarCraft)) and in
the game
Warhammer 40,000: Dawn
of War.
Psionic power was also
included as one of the
properties of the 1994
SNES game
Earthbound (US)
and Mother (JP)
A
Psionicist is also class
in the
MMORPG,
Vanguard: Saga of Heroes.
Psionicist is a
character class in the
free online computer
game
Tempus (MUD)
A
Psionic Epic power set
is available to the
Controller Archetype in
the
MMORPG